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right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
right eye I have a problem with rotating the created image. Because the code is scattered across many methods, I've listed below the commands I think are relevant. The problem is, when the image is created successfully, when I rotate the image using img.rotate
Robin Andrews I'm close, but have two problems. One is the final position of the rotated square (no longer centered). The second is that my original vertex list changed, although I copied it using list(..). As usual any help is greatly appreciated. from Tkinte
Robin Andrews I'm close, but have two problems. One is the final position of the rotated square (no longer centered). The second is that my original vertex list changed, although I copied it using list(..). As usual any help is greatly appreciated. from Tkinte
vega2015 I have a line on a canvas and I want to rotate it by x angle while keeping the starting point in the middle of the canvas, but I would like to know what is the formula to calculate the coordinates of the ending point? degrees=xnumberofdegrees
lineEndP
Robin Andrews I'm close, but have two problems. One is the final position of the rotated square (no longer centered). The second is that my original vertex list changed, although I copied it using list(..). As usual any help is greatly appreciated. from Tkinte
vega2015 I have a line on a canvas and I want to rotate it by x angle while keeping the starting point in the middle of the canvas, but I would like to know what is the formula to calculate the coordinates of the ending point? degrees=xnumberofdegrees
lineEndP
Hello B I created a short script to display photos in a Tkinter canvas element. I resize the canvas element to be the same size as the photo, but when launching the window, no matter how much I enlarge the window, I usually only see a small portion of the imag
Hello B I created a short script to display photos in a Tkinter canvas element. I resize the canvas element to be the same size as the photo, but when launching the window, no matter how much I enlarge the window, I usually only see a small portion of the imag
Hello B I created a short script to display photos in a Tkinter canvas element. I resize the canvas element to be the same size as the photo, but when launching the window, no matter how much I enlarge the window, I usually only see a small portion of the imag
username if (player1Ready) {
ctx.save();
ctx.rotate(player1.rotation);
ctx.drawImage(player1Image, player1.x, player1.y,80,80);
ctx.restore(); }
I'm trying to rotate a single image inside a canvas based on the angle the player is pressing
username if (player1Ready) {
ctx.save();
ctx.rotate(player1.rotation);
ctx.drawImage(player1Image, player1.x, player1.y,80,80);
ctx.restore(); }
I'm trying to rotate a single image inside a canvas based on the angle the player is pressing
username if (player1Ready) {
ctx.save();
ctx.rotate(player1.rotation);
ctx.drawImage(player1Image, player1.x, player1.y,80,80);
ctx.restore(); }
I'm trying to rotate a single image inside a canvas based on the angle the player is pressing
username if (player1Ready) {
ctx.save();
ctx.rotate(player1.rotation);
ctx.drawImage(player1Image, player1.x, player1.y,80,80);
ctx.restore(); }
I'm trying to rotate a single image inside a canvas based on the angle the player is pressing
username if (player1Ready) {
ctx.save();
ctx.rotate(player1.rotation);
ctx.drawImage(player1Image, player1.x, player1.y,80,80);
ctx.restore(); }
I'm trying to rotate a single image inside a canvas based on the angle the player is pressing
Pujan Srivastava I am using a background image on the canvas. I just want to rotate the background image by 90 degrees, but the context should not be rotated. If I use CSS transitions then the whole canvas rotates. What can I do? var can = document.getElementB
Alex Saidani I am trying to rotate an image already drawn on an HTML canvas like this: var canvas = document.getElementById("editorCanvas");
var ctx = canvas.getContext("2d");
var canvasOffset = $("#editorCanvas").offset();
var offsetX = canvasOffset.left;
va
Yaroslav Shabanov I am trying to create some rotated images. So I created an array of canvases and put in each picture. But for some reason they don't show up. please help me. var canvas = [], ctx = [], particles = [];
for (var i = 0; i < 10; i++){
sym.$( sy
Pujan Srivastava I am using a background image on the canvas. I just want to rotate the background image by 90 degrees, but the context should not be rotated. If I use CSS transitions then the whole canvas rotates. What can I do? var can = document.getElementB
Yaroslav Shabanov I am trying to create some rotated images. So I created an array of canvases and put in each picture. But for some reason they don't show up. please help me. var canvas = [], ctx = [], particles = [];
for (var i = 0; i < 10; i++){
sym.$( sy
Alex Saidani I am trying to rotate an image already drawn on an HTML canvas like this: var canvas = document.getElementById("editorCanvas");
var ctx = canvas.getContext("2d");
var canvasOffset = $("#editorCanvas").offset();
var offsetX = canvasOffset.left;
va
Pujan Srivastava I am using a background image on the canvas. I just want to rotate the background image by 90 degrees, but the context should not be rotated. If I use CSS transitions then the whole canvas rotates. What can I do? var can = document.getElementB