Related
Jonathan Fager: I'm trying to get "Long Persistent Download Links" for a file in a Firebase bucket. I have changed its permissions to service firebase.storage {
match /b/project-xxx.appspot.com/o {
match /{allPaths=**} {
allow read, write;
}
Shunta There are two image uris, the first is located in firebase storage and the second is a sample image from react-native blog . And I believe recat-native's Imagecomponents are cacheable. <View>
<Image
style={{ width: 100, height: 100 }}
stable_progress In my Angular app, I am trying to retrieve a file saved on Firebase storage. For this, I wrote the following code: var storage = firebase.storage();
var fileRef = storage.ref(`${this.idOfCurrentUser}/personalData.card`);
var blob =
David G private void uploadImageToFirebaseStorage() {
StorageReference profileImageRef =
FirebaseStorage.getInstance().getReference("profilepics/" + System.currentTimeMillis() + ".jpg");
if (uriProfileImage != null) {
progressBar.setVi
Nicole Martin I am using emgu cv version 3. I try to load an image to process. but this gives me errors. According to the error, it will say that the image cannot be read. But I have a picture under that location. Here is my line of code. Image<Bgr, Byte> imag
Venillo The following code is used to set the properties of the img and then do something when the img is loaded. This works fine in Chrome and FireFox, but the let img..etc line is never attacked in Safari. why is it like this? $("<img/>").attr("src", "data:i
AL I have a problem with my code, I try to download an image from Firebase Storage. I am trying to put an image in an ImageView. @Override
public void onBindViewHolder(@NonNull final PostViewHolder postViewHolder, int i) {
Resources resources = Ho
Ivan Taccadoli I have two images on my html page and I'm using jquery to check if they are fully loaded before removing the circle loader overlay (each image separately). So at the beginning, an overlay with a loader animation is displayed on each image, and e
sky 1 It seems that getDownloadURL() is not working and giving error. I use nuxtjs and want to display an image on the browser. The image has been manually uploaded on Firebase Storage. I tried npm install xmlhttprequest
Since the error is related to xmlhttpr
Shunta There are two image uris, the first is located in firebase storage and the second is a sample image from react-native blog . And I believe recat-native's Imagecomponents are cacheable. <View>
<Image
style={{ width: 100, height: 100 }}
Lucas von Niederhauser I'm working on an IOS app I created with Unity in C# (Unity 2018.2.5f1). Now I try to upload the image to Firebase Storage to get familiar with it. Unfortunately this doesn't work. I think there is something wrong with the path to the lo
Shunta There are two image uris, the first is located in firebase storage and the second is a sample image from react-native blog . And I believe recat-native's Imagecomponents are cacheable. <View>
<Image
style={{ width: 100, height: 100 }}
Jonathan Fager I'm trying to get "Long Persistent Download Links" for a file in a Firebase bucket. I have changed its permissions to service firebase.storage {
match /b/project-xxx.appspot.com/o {
match /{allPaths=**} {
allow read, write;
}
}
David G private void uploadImageToFirebaseStorage() {
StorageReference profileImageRef =
FirebaseStorage.getInstance().getReference("profilepics/" + System.currentTimeMillis() + ".jpg");
if (uriProfileImage != null) {
progressBar.setVi
André Gasser The Unity project I'm building targets iOS, Android and Windows X64. The problem In one of my scenarios, I use JSON files to dynamically load some sprites located in the Resources folder at runtime. The problem I'm currently having is: when I run
stable_progress In my Angular app, I am trying to retrieve a file saved on Firebase storage. For this, I wrote the following code: var storage = firebase.storage();
var fileRef = storage.ref(`${this.idOfCurrentUser}/personalData.card`);
var blob =
AL I have a problem with my code, I try to download an image from Firebase Storage. I am trying to put an image in an ImageView. @Override
public void onBindViewHolder(@NonNull final PostViewHolder postViewHolder, int i) {
Resources resources = Ho
bhavdip I have this link https://www.dropbox.com/s/ri4xbjaz64kezsg/30.jpg in my code ...but i can't download image from that link.. if i use other link, this link is i am able to download . so what's wrong with this link...please help me public class AndroidLo
Aditya Mehrotra I have the following script let link = ""
let baseUrl = "Test-Dataset/"
let imageRef = "2.jpg"
storage.ref(baseUrl + imageRef).getDownloadURL().then(
function(url) {
link = url
console.log(url)
}).catch(fu
UNCTAD I try to use display image JLabel. Here is my project navigator: From SettingsDialog.javaI want to display the image using the following code: String path = "/images/sidebar-icon-48.png";
File file = new File(path);
Image image;
Christiana Gray I'm trying to load an image from Firebase Storage but I'm getting an exception when using Glide my code storageReference=FirebaseStorage.getInstance().getReference().child("profiles/"+firebaseUser.getUid()+"/"+"profilePic");
Glide.w
Jonathan Fager: I'm trying to get "Long Persistent Download Links" for a file in a Firebase bucket. I have changed its permissions to service firebase.storage {
match /b/project-xxx.appspot.com/o {
match /{allPaths=**} {
allow read, write;
}
Nicole Martin I am using emgu cv version 3. I try to load an image to process. but this gives me errors. According to the error, it will say that the image cannot be read. But I have a picture under that location. Here is my line of code. Image<Bgr, Byte> imag
Shunta There are two image uris, the first is located in firebase storage and the second is a sample image from react-native blog . And I believe recat-native's Imagecomponents are cacheable. <View>
<Image
style={{ width: 100, height: 100 }}
stable_progress In my Angular app, I am trying to retrieve a file saved on Firebase storage. For this, I wrote the following code: var storage = firebase.storage();
var fileRef = storage.ref(`${this.idOfCurrentUser}/personalData.card`);
var blob =
David G private void uploadImageToFirebaseStorage() {
StorageReference profileImageRef =
FirebaseStorage.getInstance().getReference("profilepics/" + System.currentTimeMillis() + ".jpg");
if (uriProfileImage != null) {
progressBar.setVi
Shunta There are two image uris, the first is located in firebase storage and the second is a sample image from react-native blog . And I believe recat-native's Imagecomponents are cacheable. <View>
<Image
style={{ width: 100, height: 100 }}
Lucas von Niederhauser I'm working on an IOS app I created with Unity in C# (Unity 2018.2.5f1). Now I try to upload the image to Firebase Storage to get familiar with it. Unfortunately this doesn't work. I think there is something wrong with the path to the lo
André Gasser The Unity project I'm building targets iOS, Android and Windows X64. The problem In one of my scenarios, I use JSON files to dynamically load some sprites located in the Resources folder at runtime. The problem I'm currently having is: when I run