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trs: I want to rotate a rectangle around its center point, it should stay where it should be drawn and rotate in that space Here is my code: AffineTransform transform = new AffineTransform();
transform.rotate(Math.toRadians(45),rectangle.width/2, rectangl
trs: I want to rotate a rectangle around its center point, it should stay where it should be drawn and rotate in that space Here is my code: AffineTransform transform = new AffineTransform();
transform.rotate(Math.toRadians(45),rectangle.width/2, rectangl
Igor Vojtenko I need to rotate a rectangle around its center, the rectangle is a polygon on the map kit, I have 4 points and a center. I rotate each point separately and then create new polygons. I use this code: if let rotation = rotation, let center = zo
Anish Shah I want to move this little rectangle around the circumference of the circle so that it looks and moves like a canon. code private void doDrawing(Graphics g){
g.setColor(Color.BLUE);
g.fillArc(-CANON_RADIUS/2, this.getHeight()-CANON_RADIUS/2,
Anish Shah I want to move this little rectangle around the circumference of the circle so it looks and moves like a canon. code private void doDrawing(Graphics g){
g.setColor(Color.BLUE);
g.fillArc(-CANON_RADIUS/2, this.getHeight()-CANON_RADIUS/2, CANO
Anish Shah I want to move this little rectangle around the circumference of the circle so it looks and moves like a canon. code private void doDrawing(Graphics g){
g.setColor(Color.BLUE);
g.fillArc(-CANON_RADIUS/2, this.getHeight()-CANON_RADIUS/2, CANO
Hasan A Yousef This is not a duplicate of another question. I found this discussion about using XML to rotate around a center, trying to use vanilla JavaScript to achieve the same rotation, rotate(45, 60, 60)but this approach didn't work for me. The method tha
Hasan A Yousef This is not a duplicate of another question. I found this discussion about using XML to rotate around a center, trying to use vanilla JavaScript to achieve the same rotation, rotate(45, 60, 60)but this approach didn't work for me. The method tha
Igor Tupitsyn: I'm trying to rotate a buffered image (flat icon on a map) around its center in Java using the help here: Rotate BufferedImage instance When I use this code: AffineTransform at = new AffineTransform();
at.rotate(Math.toRadians(planeHeading),ori
Igor Tupitsyn: I'm trying to rotate a buffered image (flat icon on a map) around its center in Java using the help here: Rotate BufferedImage instance When I use this code: AffineTransform at = new AffineTransform();
at.rotate(Math.toRadians(planeHeading),ori
Igor Tupitsyn: I'm trying to rotate a buffered image (flat icon on a map) around its center in Java using the help here: Rotate BufferedImage instance When I use this code: AffineTransform at = new AffineTransform();
at.rotate(Math.toRadians(planeHeading),ori
Alfred West I want to do something like a circular progress bar, draw a bezier curve in a UIView, but it seems to be rotated by PI/2. So I need to rotate it by PI/2. The problem is, it's spinning around a very weird point and I don't know what to do with it. I
gvalmon I have custom NSView that should rotate around center using CoreAnimation (or any other means available in osx sdk). I've tried many solutions, but the nsview rotates around the bottom left corner instead of the center and always seems to ignore the an
Alfred West I want to do something like a circular progress bar, draw a bezier curve in a UIView, but it seems to be rotated by PI/2. So I need to rotate it by PI/2. The problem is, it's spinning around a very weird point and I don't know what to do with it. I
chicken eggs I want to rotate this Font Awesome icon around its center, but my current code doesn't do that. I think its anchor is in the top right corner. How can I change it to center? I also want the icon to move to the center of the screen when clicked whi
bad All right. I've done a lot of research, but I can't come up with anything. Thanks for your help after overthinking the problem. I want to be able to rotate a <div>around its center so that its back is visible. I was able to do it - rotateYno problem. But w
Alfred West I want to do something like a circular progress bar, draw a bezier curve in a UIView, but it seems to be rotated by PI/2. So I need to rotate it by PI/2. The problem is, it's spinning around a very weird point and I don't know what to do with it. I
chicken eggs I want to rotate this Font Awesome icon around its center, but my current code doesn't do that. I think its anchor is in the top right corner. How can I change it to center? I also want the icon to move to the center of the screen when clicked whi
gvalmon I have custom NSView that should rotate around center using CoreAnimation (or any other means available in osx sdk). I've tried many solutions, but the nsview rotates around the bottom left corner instead of the center and always seems to ignore the an
gvalmon I have custom NSView that should rotate around center using CoreAnimation (or any other means available in osx sdk). I've tried many solutions, but the nsview rotates around the bottom left corner instead of the center and always seems to ignore the an
Alfred West I want to do something like a circular progress bar, draw a bezier curve in a UIView, but it seems to be rotated by PI/2. So I need to rotate it by PI/2. The problem is, it's spinning around a very weird point and I don't know what to do with it. I
bad Ok. I've done a lot of research, but I can't come up with anything. Thanks for your help after overthinking the problem. I want to be able to rotate a <div>around its center so that its back is visible. I was able to do it - rotateYno problem. But when in
gvalmon I have custom NSView that should rotate around center using CoreAnimation (or any other means available in osx sdk). I've tried many solutions, but the nsview rotates around the bottom left corner instead of the center, and always seems to ignore the a
chicken eggs I want to rotate this Font Awesome icon around its center, but my current code doesn't do that. I think its anchor is in the top right corner. How can I change it to center? I also want the icon to move to the center of the screen when clicked whi
username I am planning to rotate a rectangle around its center using d3.js. my code is var svg = d3.select("body")
.append("svg").attr("width", 200).attr("height", 200).append("rect")
.attr("x", 50)
.attr("y", 50)
.attr("fill", "black")
.attr("width"
Sagar PDDocument document = PDDocument.load(new File(input));
PDPage page = document.getDocumentCatalog().getPages().get(0);
PDPageContentStream cs = new PDPageContentStream(document, page,PDPageContentStream.AppendMode.PREPEND, false, false);
cs.transform(Ma
Sagar PDDocument document = PDDocument.load(new File(input));
PDPage page = document.getDocumentCatalog().getPages().get(0);
PDPageContentStream cs = new PDPageContentStream(document, page,PDPageContentStream.AppendMode.PREPEND, false, false);
cs.transform(Ma
coding pants I'm designing a top-down game that has a "camera" for panning the game area. The camera can be rotated and translated; translation is typical for most top-down games. To achieve this, I use a class I created called "Center". Draw groups of objects
vile I believe this is more of a logic question than a Java question, sorry. My intention is simple, I want the ship to move and rotate in a matrix, and the bitmap ship1 is the central axis of the rotation. The code works fine, except the pivot is offset by a