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User 6373390: So I need to call a C function from Java using JNI. I've been able to do this successfully when passing in different data types (creating native variables, header files, shared libraries, etc.), but can't get it to work with byte arrays. Here is
User 6373390: So I need to call a C function from Java using JNI. I've been able to do this successfully when passing in different data types (creating native variables, header files, shared libraries, etc.), but can't get it to work with byte arrays. Here is
User 6373390: So I need to call a C function from Java using JNI. I've been able to do this successfully when passing in different data types (creating native variables, header files, shared libraries, etc.), but can't get it to work with byte arrays. Here is
username So I need to call a C function from Java using JNI. I've been able to do this successfully when passing different data types (create native variables, header files, shared libraries, etc.), but can't get it to work with byte arrays. Here is my C funct
User 6373390: So I need to call a C function from Java using JNI. I've been able to do this successfully when passing in different data types (creating native variables, header files, shared libraries, etc.), but can't get it to work with byte arrays. Here is
User 6373390: So I need to call a C function from Java using JNI. I've been able to do this successfully when passing in different data types (creating native variables, header files, shared libraries, etc.), but can't get it to work with byte arrays. Here is
User 6373390: So I need to call a C function from Java using JNI. I've been able to do this successfully when passing in different data types (creating native variables, header files, shared libraries, etc.), but can't get it to work with byte arrays. Here is
but Some background; I have to connect an EEprom that has an I2C interface. I want to save an array of floats in memory and then read it back. I want to make it asap. Currently, I have the following solution for this, which works great. float a[5];
unsigned ch
Efrex22 I'm trying to write a function that takes a parameter entered by the user into the console, adds it to an array and returns it. Here is my code. function Album(){
this.listPhotos=["bee", "ladybug", "caterpillar", "ant"];
this.addPhoto = function(x)
James Adams G'day! If I have a function that takes an array of integers as a parameter, and then send the same array to another function from inside that function, will it still be able to edit that array value and submit it to the main level instead of the fu
James Adams G'day! If I have a function that takes an array of integers as a parameter, and then send the same array to another function from inside that function, will it still be able to edit that array value and submit it to the main level instead of the fu
James Adams G'day! If I have a function that takes an array of integers as a parameter, and then send the same array to another function from inside that function, will it still be able to edit that array value and submit it to the main level instead of the fu
James Adams G'day! If I have a function that takes an array of integers as a parameter, and then send the same array to another function from inside that function, will it still be able to edit that array value and submit it to the main level instead of the fu
mark I'm trying to interact with an old C terminal application in Swift. I have successfully integrated the source code and bridged the headers from C to Swift. The code compiles and runs from Xcode 6.3 beta. I have renamed the main entry point of the terminal
mark I'm trying to interact with an old C terminal application in Swift. I have successfully integrated the source code and bridged the headers from C to Swift. The code compiles and runs from Xcode 6.3 beta. I have renamed the main entry point of the terminal
mark I'm trying to interact with an old C terminal application in Swift. I have successfully integrated the source code and bridged the headers from C to Swift. The code compiles and runs from Xcode 6.3 beta. I have renamed the main entry point of the terminal
mark I'm trying to interact with an old C terminal application in Swift. I have successfully integrated the source code and bridged the headers from C to Swift. The code compiles and runs from Xcode 6.3 beta. I have renamed the main entry point of the terminal
Bedelenko The document defines System.Types.TByteDynArrayit as: type TByteDynArray = array of Byte;
If I create a routine like this: procedure DoSomething(args: array of Byte);
begin
end;
and call the routine like this, no compile errors: DoSomething([1, 2,
Bedelenko The document defines System.Types.TByteDynArrayit as: type TByteDynArray = array of Byte;
If I create a routine like this: procedure DoSomething(args: array of Byte);
begin
end;
and call the routine like this, no compile errors: DoSomething([1, 2,
Macaque In the function declaration below, the first parameter is a String, specifically an array of chars, and the third parameter is a pointer to an integer. Is the second parameter a pointer to an array of characters? In other words, a pointer to a pointer?
Macaque In the function declaration below, the first parameter is a String, specifically an array of chars, and the third parameter is a pointer to an integer. Is the second parameter a pointer to an array of characters? In other words, a pointer to a pointer?
Macaque In the function declaration below, the first parameter is a String, specifically an array of chars, and the third parameter is a pointer to an integer. Is the second parameter a pointer to an array of characters? In other words, a pointer to a pointer?
Macaque In the function declaration below, the first parameter is a String, specifically an array of chars, and the third parameter is a pointer to an integer. Is the second parameter a pointer to an array of characters? In other words, a pointer to a pointer?
good man I have the following code. const char* my_input = "my string";
void my_function(char* my_argument);
int main()
{
my_function(my_input);
}
void my_function(char* my_argument)
{
/* Do something */
}
Note that the argument to my_function expects
good man I have the following code. const char* my_input = "my string";
void my_function(char* my_argument);
int main()
{
my_function(my_input);
}
void my_function(char* my_argument)
{
/* Do something */
}
Note that the argument to my_function expects
good man I have the following code. const char* my_input = "my string";
void my_function(char* my_argument);
int main()
{
my_function(my_input);
}
void my_function(char* my_argument)
{
/* Do something */
}
Note that the argument to my_function expects
good man I have the following code. const char* my_input = "my string";
void my_function(char* my_argument);
int main()
{
my_function(my_input);
}
void my_function(char* my_argument)
{
/* Do something */
}
Note that the argument to my_function expects
good man I have the following code. const char* my_input = "my string";
void my_function(char* my_argument);
int main()
{
my_function(my_input);
}
void my_function(char* my_argument)
{
/* Do something */
}
Note that the argument to my_function expects
Bruno Ely In C, why can I pass a character array to a function that takes a char *as a parameter, but not the address of the array to a function that takes a char **? UPDATE: Interestingly, changing the parameter type char* qux[12]to does n't completely change