Related
Matthias Pospiech i have this problem 83:24: error: non-const lvalue reference of type 'QImage' cannot be bound into camera implementation of type 'QImage'.h:23:34: note: here passed parameter to parameter 'nextImage' Caused by this code updateImageData(toQIma
Matthias Pospiech i have this problem 83:24: error: non-const lvalue reference of type 'QImage' cannot be bound into camera implementation of type 'QImage'.h:23:34: note: here passed parameter to parameter 'nextImage' Caused by this code updateImageData(toQIma
iknow34language demo code In file A: class Queuetest{
...
queue<myclass>* mMyQueue = new queue<myclass>;
void addMyclass(myclass& myclassobject){
mMyQueue->push(myclassobject);
}
...
};
In file B: ...
Queuetest* mQueuetest = new Queuetest();
mQueuetest-
Matthias Pospiech i have this problem 83:24: error: non-const lvalue reference of type 'QImage' cannot be bound into camera implementation of type 'QImage'.h:23:34: note: here passed parameter to parameter 'nextImage' Caused by this code updateImageData(toQIma
iknow34language demo code In file A: class Queuetest{
...
queue<myclass>* mMyQueue = new queue<myclass>;
void addMyclass(myclass& myclassobject){
mMyQueue->push(myclassobject);
}
...
};
In file B: ...
Queuetest* mQueuetest = new Queuetest();
mQueuetest-
Martin Delier I tried suppressing the item pointer from a list with constno constitems : #include <QString>
#include <QList>
class Item {
public:
Item(QString name) : _name(name) {
}
private:
QString _name;
};
class Product {
public:
Product(
Martin Delier I tried suppressing the item pointer from a list with constno constitems : #include <QString>
#include <QList>
class Item {
public:
Item(QString name) : _name(name) {
}
private:
QString _name;
};
class Product {
public:
Product(
Martin Delier I tried suppressing the item pointer from a list with constno constitems : #include <QString>
#include <QList>
class Item {
public:
Item(QString name) : _name(name) {
}
private:
QString _name;
};
class Product {
public:
Product(
Jimmy Ficky Is there a trick for me to do it? #include <vector>
std::vector<int> getBar(){
std::vector<int> bar (5,200); // five ints with a value of 200
return bar;
}
int main ()
{
std::vector<int> foo (3,100); // three ints with a value of 10
Jimmy Ficky Is there a trick for me to do it? #include <vector>
std::vector<int> getBar(){
std::vector<int> bar (5,200); // five ints with a value of 200
return bar;
}
int main ()
{
std::vector<int> foo (3,100); // three ints with a value of 10
Jimmy Ficky Is there a trick for me to do it? #include <vector>
std::vector<int> getBar(){
std::vector<int> bar (5,200); // five ints with a value of 200
return bar;
}
int main ()
{
std::vector<int> foo (3,100); // three ints with a value of 10
Jimmy Ficky Is there a trick for me to do it? #include <vector>
std::vector<int> getBar(){
std::vector<int> bar (5,200); // five ints with a value of 200
return bar;
}
int main ()
{
std::vector<int> foo (3,100); // three ints with a value of 10
Jimmy Ficky Is there a trick for me to do it? #include <vector>
std::vector<int> getBar(){
std::vector<int> bar (5,200); // five ints with a value of 200
return bar;
}
int main ()
{
std::vector<int> foo (3,100); // three ints with a value of 10
Jimmy Ficky Is there a trick for me to do it? #include <vector>
std::vector<int> getBar(){
std::vector<int> bar (5,200); // five ints with a value of 200
return bar;
}
int main ()
{
std::vector<int> foo (3,100); // three ints with a value of 10
Jimmy Ficky Is there a trick for me to do it? #include <vector>
std::vector<int> getBar(){
std::vector<int> bar (5,200); // five ints with a value of 200
return bar;
}
int main ()
{
std::vector<int> foo (3,100); // three ints with a value of 10
username Following this question , I finally have a full List where Value has types like ushort , ulong, etc. However, when I bind it to a ListView and add items, I get "blank" rows. In other words, the ListView confirms that there are items, but doesn't displ
skekTek this is my code #include <iostream>
#include <atomic>
using namespace std;
class T{
public:
int i = 0;
friend T operator++( T& t, int);
};
T operator++( T& t, int){
t.i++;
return T(); // please ignore this. I only care for it
Alejandro Navas I want to create something like this implicit class HListOps[AHList<:HList](value:AHList){
def fold[R](folder: /*What here?*/)={
}
}
that's it ("HeY"::42::HNil).fold{string=>int=> string+int.toString} // returns "HeY42"
Alejandro Nav
Alejandro Navas I want to create something like this implicit class HListOps[AHList<:HList](value:AHList){
def fold[R](folder: /*What here?*/)={
}
}
that's it ("HeY"::42::HNil).fold{string=>int=> string+int.toString} // returns "HeY42"
Alejandro Nav
Li Huizhen void Create_moneys(shared_ptr<CoinMoney>* &ms){
int max = getSize(true);
for(size_t i = 0; i < max; ++i){
cout << "ms is : " <<typeid(ms[i]).name() << endl;
ms[i] = make_shared<CoinMoney>();
ms[i]->c50 = i+1;
Li Huizhen void Create_moneys(shared_ptr<CoinMoney>* &ms){
int max = getSize(true);
for(size_t i = 0; i < max; ++i){
cout << "ms is : " <<typeid(ms[i]).name() << endl;
ms[i] = make_shared<CoinMoney>();
ms[i]->c50 = i+1;
David Sorocco| Is it correct to say that a function type in a form is (T1,T2,..,Tn) -> Ralways interpreted as an interface on the JVM ? Function[n]<T1,T2,..,Tn,R> EDIT: A written record of what I've learned . hotkey Yes, mainly. The interface is the FunctionNJ
David Sorocco| Is it correct to say that a function type in a form is (T1,T2,..,Tn) -> Ralways interpreted as an interface on the JVM ? Function[n]<T1,T2,..,Tn,R> EDIT: A written record of what I've learned . hotkey Yes, mainly. The interface is the FunctionNJ
David Sorocco| Is it correct to say that a function type in a form is (T1,T2,..,Tn) -> Ralways interpreted as an interface on the JVM ? Function[n]<T1,T2,..,Tn,R> EDIT: A written record of what I've learned . hotkey Yes, mainly. The interface is the FunctionNJ
David Sorocco| Is it correct to say that a function type in a form is (T1,T2,..,Tn) -> Ralways interpreted as an interface on the JVM ? Function[n]<T1,T2,..,Tn,R> EDIT: A written record of what I've learned . hotkey Yes, mainly. The interface is the FunctionNJ
gdk: My question is, how can I bind (auto bind?) a custom struct type in a map object (variable)? This is my custom struct type type Tetris struct {
... ...
NowBlock map[string]int `form:"nowBlock" json:"nowBlock"`
... ...
}
this is
Grant Park I already know that it is possible to set the type for many other lists, but String[]in particular, I currently have to set the type to, Objectand then convert it to String[]. Use String[]will also not be accepted. E.g <data>
<va
gdk: My question is, how can I bind (auto bind?) a custom struct type in a map object (variable)? This is my custom struct type type Tetris struct {
... ...
NowBlock map[string]int `form:"nowBlock" json:"nowBlock"`
... ...
}
this is
Grant Park I already know that it is possible to set the type for many other lists, but String[]in particular, I currently have to set the type to, Objectand then convert it to String[]. Use String[]will also not be accepted. E.g <data>
<va