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Peter Bell I have a templated class MyClassthat I want to run against various parameters to measure some values. I know the exact parameters before compiling, so I figured there must be a way to achieve my goal. My code so far: template <int T>
class MyClass {
Peter Bell I have a templated class MyClassthat I want to run against various parameters to measure some values. I know the exact parameters before compiling, so I figured there must be a way to achieve my goal. My code so far: template <int T>
class MyClass {
Peter Bell I have a templated class MyClassthat I want to run against various parameters to measure some values. I know the exact parameters before compiling, so I figured there must be a way to achieve my goal. My code so far: template <int T>
class MyClass {
Peter Bell I have a templated class MyClassthat I want to run against various parameters to measure some values. I know the exact parameters before compiling, so I figured there must be a way to achieve my goal. My code so far: template <int T>
class MyClass {
user I have the following standard working code :C++ 17 template< int PathIndex, int PathLength, const char (path)[PathLength] >
constexpr const int findlastslash()
{
if constexpr( PathIndex < 1 || path[PathIndex] == '/' || path[PathIndex] == '\\' ) {
user I have the following standard working code :C++ 17 template< int PathIndex, int PathLength, const char (path)[PathLength] >
constexpr const int findlastslash()
{
if constexpr( PathIndex < 1 || path[PathIndex] == '/' || path[PathIndex] == '\\' ) {
user I have the following standard working code :C++ 17 template< int PathIndex, int PathLength, const char (path)[PathLength] >
constexpr const int findlastslash()
{
if constexpr( PathIndex < 1 || path[PathIndex] == '/' || path[PathIndex] == '\\' ) {
user I have the following standard working code :C++ 17 template< int PathIndex, int PathLength, const char (path)[PathLength] >
constexpr const int findlastslash()
{
if constexpr( PathIndex < 1 || path[PathIndex] == '/' || path[PathIndex] == '\\' ) {
user I have the following standard working code :C++ 17 template< int PathIndex, int PathLength, const char (path)[PathLength] >
constexpr const int findlastslash()
{
if constexpr( PathIndex < 1 || path[PathIndex] == '/' || path[PathIndex] == '\\' ) {
who I am I have a file that contains an array of strings representing some icons. static constexpr char icons1[2][40] = {
"icon1_A", "icon1_B"
};
static constexpr char icons2[3][30] = {
"icon22_A", "icon2_B", "icons2_C"
};
Then I have a class that I want
who I am I have a file that contains an array of strings representing some icons. static constexpr char icons1[2][40] = {
"icon1_A", "icon1_B"
};
static constexpr char icons2[3][30] = {
"icon22_A", "icon2_B", "icons2_C"
};
Then I have a class that I want
who I am I have a file that contains an array of strings representing some icons. static constexpr char icons1[2][40] = {
"icon1_A", "icon1_B"
};
static constexpr char icons2[3][30] = {
"icon22_A", "icon2_B", "icons2_C"
};
Then I have a class that I want
who I am I have a file that contains an array of strings representing some icons. static constexpr char icons1[2][40] = {
"icon1_A", "icon1_B"
};
static constexpr char icons2[3][30] = {
"icon22_A", "icon2_B", "icons2_C"
};
Then I have a class that I want
who I am I have a file that contains an array of strings representing some icons. static constexpr char icons1[2][40] = {
"icon1_A", "icon1_B"
};
static constexpr char icons2[3][30] = {
"icon22_A", "icon2_B", "icons2_C"
};
Then I have a class that I want
who I am I have a file that contains an array of strings representing some icons. static constexpr char icons1[2][40] = {
"icon1_A", "icon1_B"
};
static constexpr char icons2[3][30] = {
"icon22_A", "icon2_B", "icons2_C"
};
Then I have a class that I want
Zach I have an xml that is read from the type of object that needs to be created, the problem is how can I pass the enum without using a switch/if statement. enum ObjectType {A,B,C};
void parseXML(const string& fileName)
{
//Open-read file etc..
Goodfellas 95 // Example program
#include <iostream>
#include <string>
#include <array>
using namespace std;
int returnSize(template z <class T, size_t>)
{
/*if(arr.size() ==0)
return 1;
else
return 2;
*/
return 1;
}
int main()
{
Zach I have an xml that is read from the type of object I need to create, the problem is how can I pass the enum without using a switch/if statement. enum ObjectType {A,B,C};
void parseXML(const string& fileName)
{
//Open-read file etc...
Zach I have an xml that is read from the type of object I need to create, the problem is how can I pass the enum without using a switch/if statement. enum ObjectType {A,B,C};
void parseXML(const string& fileName)
{
//Open-read file etc...
Zach I have an xml that is read from the type of object I need to create, the problem is how can I pass the enum without using a switch/if statement. enum ObjectType {A,B,C};
void parseXML(const string& fileName)
{
//Open-read file etc...
Goodfellas 95 // Example program
#include <iostream>
#include <string>
#include <array>
using namespace std;
int returnSize(template z <class T, size_t>)
{
/*if(arr.size() ==0)
return 1;
else
return 2;
*/
return 1;
}
int main()
{
when I'm working on a metaprogramming project and we want to be able to pass floats as template parameters. I'm not sure if this question is a better fit for Stack Exchange, but I thought it was a conceptual choice and thus chose this site. Basically, I want t
when I'm working on a metaprogramming project and we want to be able to pass floats as template parameters. I'm not sure if this question is a better fit for Stack Exchange, but I thought it was a conceptual choice and thus chose this site. Basically, I want t
Zach I have an xml that is read from the type of object that needs to be created, the problem is how can I pass the enum without using a switch/if statement. enum ObjectType {A,B,C};
void parseXML(const string& fileName)
{
//Open-read file etc..
Zach I have an xml that is read from the type of object that needs to be created, the problem is how can I pass the enum without using a switch/if statement. enum ObjectType {A,B,C};
void parseXML(const string& fileName)
{
//Open-read file etc..
when I'm working on a metaprogramming project and we want to be able to pass floats as template parameters. I'm not sure if this question is a better fit for Stack Exchange, but I thought it was a conceptual choice and thus chose this site. Basically, I want t
Michael Gasunda Is your brain hurting? I am using the tupletype conversion helper, but I have a problem. I either duplicate the code or wrap one template template. I'm having trouble getting it to work. Here is what I need to use: template<template<typename> c
Michael Gasunda Is your brain hurting? I am using the tupletype conversion helper, but I have a problem. I either duplicate the code or wrap one template template. I'm having trouble getting it to work. Here is what I need to use: template<template<typename> c
vpozdyayev GCC (5.3) and Clang (3.8) claim that the first line testis bad, but the second line is good. MSVC (2015.2) says that both are invalid. template< typename N, typename T >
void f( N n, T t ) { std::get< n >( t ); }
void test() {
std::get< std::int