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Bill Taha I'm trying to write a resume template just to learn the basics about HTML and CSS. However, I'm running into a problem when placing one rectangle inside another. I've been searching for hours and how to fix this but not sure why it doesn't appear at
Bill Taha I'm trying to write a resume template just to learn the basics about HTML and CSS. However, I'm running into a problem when placing one rectangle inside another. I've been searching for hours and how to fix this but not sure why it doesn't appear at
Bill Taha I'm trying to write a resume template just to learn the basics about HTML and CSS. However, I'm running into a problem when placing one rectangle inside another. I've been searching for hours and how to fix this but not sure why it doesn't appear at
Bill Taha I'm trying to write a resume template just to learn the basics about HTML and CSS. However, I'm running into a problem when placing one rectangle inside another. I've been searching for hours and how to fix this but not sure why it doesn't appear at
Bill Taha I'm trying to write a resume template just to learn the basics about HTML and CSS. However, I'm running into a problem when placing one rectangle inside another. I've been searching for hours and how to fix this but not sure why it doesn't appear at
Moeez Ali I am new to pygame and I am making a simple game. In this code I am trying to draw a rectangle when the mouse is at a certain position, but it fails to draw when I print anything import pygame
pygame.init()
res = (600,600)
screen = pygame.display.
Moeez Ali I am new to pygame and I am making a simple game. In this code I am trying to draw a rectangle when the mouse is at a certain position, but it fails to draw when I print anything import pygame
pygame.init()
res = (600,600)
screen = pygame.display.
Moeez Ali I am new to pygame and I am making a simple game. In this code I am trying to draw a rectangle when the mouse is at a certain position, but it fails to draw when I print anything import pygame
pygame.init()
res = (600,600)
screen = pygame.display.
Moeez Ali I am new to pygame and I am making a simple game. In this code I am trying to draw a rectangle when the mouse is at a certain position, but it fails to draw when I print anything import pygame
pygame.init()
res = (600,600)
screen = pygame.display.
Moeez Ali I am new to pygame and I am making a simple game. In this code I am trying to draw a rectangle when the mouse is at a certain position, but it fails to draw when I print anything import pygame
pygame.init()
res = (600,600)
screen = pygame.display.
Moeez Ali I am new to pygame and I am making a simple game. In this code I am trying to draw a rectangle when the mouse is at a certain position, but it fails to draw when I print anything import pygame
pygame.init()
res = (600,600)
screen = pygame.display.
Holapress We have a webapp where we draw a map for an event we are hosting, and now we are trying to input data saved to a database into indesign to be able to edit and print from there. The webversion map looks like this: The code I am using for this atm is<R
Vahn Toan: WIDTH = HEIGHT = 800
DIMENSION = 8
SQ_SIZE = HEIGHT / DIMENSION
IMAGES = {}
def draw_board():
colors = ["white", "black"]
for r in range(DIMENSION+1):
for c in range(DIMENSION+1):
canvas.create_rectangle(100, 100, r * (
Tom O'Brien Just started using svg. I'm trying to draw a simple rectangle with a border, but it seems like the border is giving me a shadow-like effect somehow. It seems that the right and bottom borders are drawn much thicker than the top and left borders. We
Vahn Toan: WIDTH = HEIGHT = 800
DIMENSION = 8
SQ_SIZE = HEIGHT / DIMENSION
IMAGES = {}
def draw_board():
colors = ["white", "black"]
for r in range(DIMENSION+1):
for c in range(DIMENSION+1):
canvas.create_rectangle(100, 100, r * (
dawn I'm trying to draw a shape similar to a tool in paint, drag it in it, and when the mouse is released it will draw the shape. Currently what my program does is that if you click it, it has a rubber band to show you the shape, but nothing is drawn when you
username I'm having some problems with my Java paint program. I have a JComboBoxplace where I can choose to draw a rectangle or freehand. These objects will be added to ArrayList. I'd like to be able to switch between drawing rectangles and freehand, then back
Wolfrevo Is there an easy way to get the visible/drawn rectangle of a UIImageView image? rect must be correct for any chosen contentMode and should take into account masksToBounds. Example 1: A 100x100 UIImageView with a 200x200 image, masksToBounds=YES, conte
powerful Drawing.Rectangle has methods Dim r As Drawing.Rectangle = Drawing.Rectangle.FromLTRB(...)
I want to write an extension method similar to this function. The extension method will create a rectangle containing all the given points. I wrote such a meth
Tom O'Brien Just started using svg. I'm trying to draw a simple rectangle with a border, but it seems like the border is giving me a shadow-like effect somehow. It seems that the right and bottom borders are drawn much thicker than the top and left borders. We
Southhurst S I'm trying to build a web page to display a PDF file inside a canvas and allow the user to draw rectangles. Below is the code I am trying. The problem is that the mouse events also move outside the canvas. How to limit mouse drag events only insid
Caius I am leaflet + leaflet-draw + @ngx-leaflet + @ngx-leaflet-drawusing in an Angular application. I've tried everything , changed versions, didn't import modules .forRoot(), didn't add js files to my angular.jsonfiles , removed node_modules, reinstalled the
ByoTic Can you explain what's wrong with this code? Because it doesn't draw anything. Isn't it supposed to draw a rectangle in my form? Thanks! public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Graphics g = t
username I'm having some problems with my Java paint program. I have a JComboBoxplace where I can choose to draw a rectangle or freehand. These objects will be added to ArrayList. I'd like to be able to switch between drawing rectangles and freehand, then back
Vahn Toan: WIDTH = HEIGHT = 800
DIMENSION = 8
SQ_SIZE = HEIGHT / DIMENSION
IMAGES = {}
def draw_board():
colors = ["white", "black"]
for r in range(DIMENSION+1):
for c in range(DIMENSION+1):
canvas.create_rectangle(100, 100, r * (
Wolfrevo Is there an easy way to get the visible/drawn rectangle of a UIImageView image? rect must be correct for any chosen contentMode and should take into account masksToBounds. Example 1: A 100x100 UIImageView with a 200x200 image, masksToBounds=YES, conte
Tom O'Brien Just started using svg. I'm trying to draw a simple rectangle with a border, but it seems like the border is giving me a shadow-like effect somehow. It seems that the right and bottom borders are drawn much thicker than the top and left borders. We
dawn I'm trying to draw a shape similar to a tool in paint, drag it in it, and when the mouse is released it will draw the shape. Currently what my program does is that if you click it, it has a rubber band to show you the shape, but nothing is drawn when you
Southhurst S I'm trying to build a web page to display a PDF file inside a canvas and allow the user to draw rectangles. Below is the code I am trying. The problem is that the mouse events also move outside the canvas. How to limit mouse drag events only insid