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Birgersp As much as I love C++ programming, I really don't have one thing. In my opinion, the most common way to program functions is like this: some_function(a variable)
do something according to the data in the variable
example: bool match_name(const st
Birgersp As much as I love C++ programming, I really don't have one thing. In my opinion, the most common way to program functions is like this: some_function(a variable)
do something according to the data in the variable
example: bool match_name(const st
Birgersp As much as I love C++ programming, I really don't have one thing. In my opinion, the most common way to program functions is like this: some_function(a variable)
do something according to the data in the variable
example: bool match_name(const st
Birgersp As much as I love C++ programming, I really don't have one thing. In my opinion, the most common way to program functions is like this: some_function(a variable)
do something according to the data in the variable
example: bool match_name(const st
Birgersp As much as I love C++ programming, I really don't have one thing. In my opinion, the most common way to program functions is like this: some_function(a variable)
do something according to the data in the variable
example: bool match_name(const st
Roughness The code snippet in Linux kernel 0.12 uses the following function parameters: int do_signal(int signr, int eax /* other parameters... */) {
/* ... */
*(&eax) = -EINTR;
/* ... */
}
The purpose of this code is to put -EINTR in the memory
Roughness The code snippet in Linux kernel 0.12 uses the following function parameters: int do_signal(int signr, int eax /* other parameters... */) {
/* ... */
*(&eax) = -EINTR;
/* ... */
}
The purpose of this code is to put -EINTR in the memory
Roughness The code snippet in Linux kernel 0.12 uses the following function parameters: int do_signal(int signr, int eax /* other parameters... */) {
/* ... */
*(&eax) = -EINTR;
/* ... */
}
The purpose of this code is to put -EINTR in the memory
Roughness The code snippet in Linux kernel 0.12 uses the following function parameters: int do_signal(int signr, int eax /* other parameters... */) {
/* ... */
*(&eax) = -EINTR;
/* ... */
}
The purpose of this code is to put -EINTR in the memory
Matt Spicer I have the following code #include <cstdlib>
#include <vector>
#include <chrono>
#include <iostream>
static const uint64_t BENCHMARK_RUNS(1000000);
std::vector<float> vec_mul_no_ref(const std::vector<float> x,
co
Matt Spicer I have the following code #include <cstdlib>
#include <vector>
#include <chrono>
#include <iostream>
static const uint64_t BENCHMARK_RUNS(1000000);
std::vector<float> vec_mul_no_ref(const std::vector<float> x,
co
Matt Spicer I have the following code #include <cstdlib>
#include <vector>
#include <chrono>
#include <iostream>
static const uint64_t BENCHMARK_RUNS(1000000);
std::vector<float> vec_mul_no_ref(const std::vector<float> x,
co
Matt Spicer I have the following code #include <cstdlib>
#include <vector>
#include <chrono>
#include <iostream>
static const uint64_t BENCHMARK_RUNS(1000000);
std::vector<float> vec_mul_no_ref(const std::vector<float> x,
co
Matt Spicer I have the following code #include <cstdlib>
#include <vector>
#include <chrono>
#include <iostream>
static const uint64_t BENCHMARK_RUNS(1000000);
std::vector<float> vec_mul_no_ref(const std::vector<float> x,
co
Matt Spicer I have the following code #include <cstdlib>
#include <vector>
#include <chrono>
#include <iostream>
static const uint64_t BENCHMARK_RUNS(1000000);
std::vector<float> vec_mul_no_ref(const std::vector<float> x,
co
Matt Spicer I have the following code #include <cstdlib>
#include <vector>
#include <chrono>
#include <iostream>
static const uint64_t BENCHMARK_RUNS(1000000);
std::vector<float> vec_mul_no_ref(const std::vector<float> x,
co
Huon Kaw class MyString {
private:
char *m_pchString;
int m_nLength;
public:
MyString(char* pchString="0") { //problem on this parameter
m_nLength = strlen(pchString)+1;
m_pchString = new char[m_nLength];
strncpy(m_pchS
Huon Kaw class MyString {
private:
char *m_pchString;
int m_nLength;
public:
MyString(char* pchString="0") { //problem on this parameter
m_nLength = strlen(pchString)+1;
m_pchString = new char[m_nLength];
strncpy(m_pchS
Huon Kaw class MyString {
private:
char *m_pchString;
int m_nLength;
public:
MyString(char* pchString="0") { //problem on this parameter
m_nLength = strlen(pchString)+1;
m_pchString = new char[m_nLength];
strncpy(m_pchS
Tyler Durden I read the page on using ref outgoing arrays (C# Programming Guide) and wondered why an array parameter needs to be defined as a ref parameter when the array parameter is already a reference type. Won't changes in the callee function be reflected
Rahul If I use std::move on a stack object in the current scope , it moves the content to the destination, leaving the source empty. #include <iostream>
#include <string>
#include <utility>
#include <vector>
int main()
{
std::string str("stackoverflow");
Rahul If I use std::move on a stack object in the current scope , it moves the content to the destination, leaving the source empty. #include <iostream>
#include <string>
#include <utility>
#include <vector>
int main()
{
std::string str("stackoverflow");
Rahul If I use std::move on a stack object in the current scope , it moves the content to the destination, leaving the source empty. #include <iostream>
#include <string>
#include <utility>
#include <vector>
int main()
{
std::string str("stackoverflow");
Rahul If I use std::move on a stack object in the current scope , it moves the content to the destination, leaving the source empty. #include <iostream>
#include <string>
#include <utility>
#include <vector>
int main()
{
std::string str("stackoverflow");
Wenliang Shao Code 1: #include <iostream>
using namespace std;
class Test1 {
public:
Test1() { num_ = 10; }
int GetNum() { return num_; }
private:
int num_;
};
class Test2 {
public:
int GetNum() const { return t1_.GetNum(); }
private:
static Test
Wenliang Shao Code 1: #include <iostream>
using namespace std;
class Test1 {
public:
Test1() { num_ = 10; }
int GetNum() { return num_; }
private:
int num_;
};
class Test2 {
public:
int GetNum() const { return t1_.GetNum(); }
private:
static Test
Wenliang Shao Code 1: #include <iostream>
using namespace std;
class Test1 {
public:
Test1() { num_ = 10; }
int GetNum() { return num_; }
private:
int num_;
};
class Test2 {
public:
int GetNum() const { return t1_.GetNum(); }
private:
static Test
Wenliang Shao Code 1: #include <iostream>
using namespace std;
class Test1 {
public:
Test1() { num_ = 10; }
int GetNum() { return num_; }
private:
int num_;
};
class Test2 {
public:
int GetNum() const { return t1_.GetNum(); }
private:
static Test
Risen I'm a little confused about an example in the textbook. After the string is created, it will be created as string type. However, when passing the same string to a function, the function parameter is a const string, not a string. Here is part of the code: